As a 25-year career high school math teacher, I find your service to be the greatest thing to happen to mathematics since the calculator."
Leslie L. (Mother of 2) - Gulf Breeze, FL
"The Gaming Krib is exactly what it says. It completely transformed how we reacted to our son and how we parented him. You start seeing results immediately."
Brandi F. (Teacher and Mother of 2) - The Woodlands, TX
"There's a light at the end of the tunnel, and it's not a train. It's The Gaming Krib Program. When I got it, I thought, this is what's going to help Brian. And it has."
Kate T. (Raising her 11-year-old grandson) - Maine, NY
"Within the first month, we noticed a major change. All of a sudden, there was this total change. Now he pretty much has a good day everyday. He does his work. He gets full privileges at home. Through the program, we were able to understand how to deal with him and what to do about it."
Chris Murray - Haverstraw, NY
"Hunter is a very strong willed person. He's ADHD and recently has been diagnosed ODD. If I had had this program when Hunter was seven, I think our lives would've been so much easier. I have actually gotten the words that you use to turn children's arguments around... and their behavior."
David Weissberger - New Port Richey, FL
The Gaming Krib is excited to announce endorsements and well wishers...
"I am very interested since I believe that technology can be used to balance kids’ screen time with strategies to motivate and teach. There is a growing concern about the impact that the amount of time that kids spend in front of screens on health, fitness, social skills etc. Thanks for the invitation. I am interested..."
Dr. Dave Walsh, National Institute on Media and the Family - www.mediafamily.org
"I have quite a bit of experience in various media (film, tv, Internet), and worked on several international projects...I also have many years of experience in informal and museum education, which, I believe, can help this project"
Danny Wool, Wikipedia - Considered the #2 person by Wired magazine at Wikipedia after Jimmy Wales, and now owner of www.veropedia.org
Henry Jenkins is the Director of the MIT Comparative Media Studies Program and the Peter de Florez Professor of Humanities. He is the author and/or editor of nine books on various aspects of media and popular culture, including Textual Poachers: Television Fans and Participatory Culture, Hop on Pop: The Politics and Pleasures of Popular Culture and From Barbie to Mortal Kombat: Where Old and New Media Collide and Fans, Bloggers and Gamers: Exploring Participatory Culture.
"...Thanks for the invitation. It sounds interesting...Good luck with your project."
Founder, President, CEO and Chairman of the Board of Amazon.com. He was named TIME magazine's Person of the Year in 1999.
"...we wish you success in building the company."
Dr. Dave Walsh
National Institute on Media and the Family - www.mediafamily.org
"I am very interested since I believe that technology can be used to balance kids' screen time with strategies to motivate and teach. There is a growing concern about the impact that the amount of time that kids spend in front of screens on health, fitness, social skills etc. Thanks for the invitation. I am interested..."
About the Gaming Krib
Founded in 1995, Our mission: is educational, global, and free. We welcome participation from everyone knowledgeable, broadly or narrowly, about any of the world's innumerable subjects. The Gaming Krib strives to create engaging interactive web, media, and information solutions that empower children, educators and parents. Our goals include for children, parents and educators include Social interaction online, Social interaction in the community, Problem solving, Character building/increase of self esteem, Increased communication with parents, Positive thinkers, Parental involvement, Learning objectives diverse, Meta-cognition (students' ability to gauge what they know and do not know), and deep-level questioning (in which students pose and explore "why" questions that build lasting understanding), Participants earning academic credits (if applicable with schools), Social awareness to issues of society, Game play and fun. Our staff focuses on finding the best solutions to enhancing a child's educational performance. Our services comprise strategic planning, needs analysis, multimedia and content development, e-learning, and complex application and hardware development.